VTuber Live Broadcasting

  • Built a real-time communication engine from scratch for VTuber live real-time broadcasting, powering an app featuring a well-known Japanese voice actress idol group.

Development

  • Built a VTuber live-specified real-time communication engine from scratch and original R&D
  • Full stack delivery: from the backend io_uring-based network engine to the C# library for Unity
  • Recording server, archive streaming, and playback features

Results

  • Achieved low latency with 1,500+ concurrent connections per CPU core even in complex live scenarios, with about 192 KB/s of traffic per connection
  • Maintained zero server failures since launch, supporting daily regular cast broadcasts and major live events
  • Entered production in H1 2025

Technology

  • Go, C#, io_uring

This project was built end-to-end from the network infrastructure to the client SDK, delivering a high-performance real-time communication system tailored to the business requirements.